Strange dupes using Octane Scatter
Posted: Fri Jan 01, 2021 9:00 pm
Hi all
Happy new year folks.
I have been playing around with the octane scatter to put condensation bubbles on my object. I like the way it works in comparison to the mograph cloner but I'm finding that its does some strange things to where it puts the duplications. Have a look at the screen shot I've supplied. I've highlighted some of the areas that concern me. It looks like its putting the clones in sections relative the underlying polygons? I've played around with it but seem to get the same thing, often. The model isnt exactly low poly but am wondering if that is where the problem is. Im trying to avoid making the model too dense on the poly front. I also don't get this same problem with mograph but want to be able to use the scatter going forward as I prefer it, plus it makes using vertex maps easier.
Thanks in advance
Happy new year folks.
I have been playing around with the octane scatter to put condensation bubbles on my object. I like the way it works in comparison to the mograph cloner but I'm finding that its does some strange things to where it puts the duplications. Have a look at the screen shot I've supplied. I've highlighted some of the areas that concern me. It looks like its putting the clones in sections relative the underlying polygons? I've played around with it but seem to get the same thing, often. The model isnt exactly low poly but am wondering if that is where the problem is. Im trying to avoid making the model too dense on the poly front. I also don't get this same problem with mograph but want to be able to use the scatter going forward as I prefer it, plus it makes using vertex maps easier.
Thanks in advance