Page 1 of 1
Bake Texture to High Poly to Low Poly
Posted: Wed Dec 16, 2020 6:54 pm
by Luther76
Hi All,
somebody knows if it's possible to bake texture of a high poly model (without unwrapping) for the same low poly model with a custom Unwrapping? I mean some like "BakeTexture" node of Mantra.
Thank you.
Luther
Re: Bake Texture to High Poly to Low Poly
Posted: Thu Dec 17, 2020 11:21 pm
by fantome
i don't think so , i would go for substance designer / marmoset toolbag for this.
Re: Bake Texture to High Poly to Low Poly
Posted: Fri Dec 18, 2020 9:06 am
by Luther76
Thanks Fantome,
I ask for that because I have to bath a build process of some objects.
For a singole objcet I also usually use Substance.
Luther
Re: Bake Texture to High Poly to Low Poly
Posted: Sun Dec 20, 2020 3:22 pm
by fantome
to batch baking you have the substance automation toolkit that was build exactly for this purpose.
https://docs.substance3d.com/sat/sample ... tools-demo
you will not find better path imo. cause if find mantra baking really slower and not as accurate as substance designer.
the only baker that i find better is marmoset but the workflow is very manual and not as good for automation.
Re: Bake Texture to High Poly to Low Poly
Posted: Sun Dec 20, 2020 10:25 pm
by Luther76
Wow Fantome, thanks!
I didn't know this tool.
Is It possible to use this Python API inside houdini via a python node?
I will study it, in the meantime I thank you for the suggestion.
Cheers.
Paolo
Re: Bake Texture to High Poly to Low Poly
Posted: Mon Dec 21, 2020 4:22 pm
by fantome
Is It possible to use this Python API inside houdini via a python node?
well i have never try, but there is 99.99% chance that it is possible.
Just the shell rop would allow you to do so i guess ? but i thinks using shell ROP might be a little bit old school now ?
Maybe check the TOP ? Or simply ask the question on Od Force, people far more skill than me could give you the best answer.
Cheers
E