Page 1 of 1

Rig geometry shifts out of place when I enable motion blur

Posted: Tue Dec 01, 2020 9:55 pm
by marco_py
I'm having this weird problem where parts of my rig will shift out of place on certain frames when I enable motion blur for this rig.
For example here, the foot stays within the shoe without motion blur, but when I enable motion blur, the foot sticks out the shoe on some frames.
Image
Image

Other examples is eyeballs popping out and teeth as well on some frames. I don't understand why.

Image
Image

Thanks

Re: Rig geometry shifts out of place when I enable motion blur

Posted: Thu Dec 03, 2020 12:23 am
by marco_py
I have found out that this is because some of my textures have displacement maps, Is there a way to get around this? I need these displ maps and the motion blur.

Re: Rig geometry shifts out of place when I enable motion blur

Posted: Thu Dec 03, 2020 7:27 am
by bepeg4d
Please, check the pivot of your objects, if not in the center of rotation, you can have that effect.

ciao Beppe