Octane Texture behaviour on merged Object in Cinema 4d
Posted: Thu Sep 17, 2020 7:55 am
Hi there.
I merged alot of cubes to one poly object. Then I throw one texture to the object. My issue here is that now every cube has the exact same texture behaviour (In my case I used a wood texture).
That looks very terrible. Is there a way to get some variation? Now it looks very artificial and generic.
I use Cinema 4d and Octane.
Hope that someone can help me.
I attached the demo file.
Greets!
I merged alot of cubes to one poly object. Then I throw one texture to the object. My issue here is that now every cube has the exact same texture behaviour (In my case I used a wood texture).
That looks very terrible. Is there a way to get some variation? Now it looks very artificial and generic.
I use Cinema 4d and Octane.
Hope that someone can help me.
I attached the demo file.
Greets!