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How to use RgbSpectrum with Octane light tag?
Posted: Wed Jun 17, 2020 8:28 pm
by J.C
After adding RgbSpectrum to texture slot nothing changes. The color of the light is still controlled by temperature slider.
Re: How to use RgbSpectrum with Octane light tag?
Posted: Wed Jun 17, 2020 11:00 pm
by aoktar
Surely it works!
Double-check is best before asking something very explicit. And post a sample scene if you're sure there's a problem.
Re: How to use RgbSpectrum with Octane light tag?
Posted: Thu Jun 18, 2020 12:21 pm
by J.C
Sorry I wasn't precise. What I wanted to achieve was to have pure white emission which is impossible after adding RgbSpectrum set to white color.
The only way to do this is to create a geometry with material with Texture emission.
In Standalone light objects can have either Blackbody or texture emission. In C4D plugin light object can have only Blackbody emission.
Re: How to use RgbSpectrum with Octane light tag?
Posted: Thu Jun 18, 2020 12:35 pm
by aoktar
J.C wrote:In Standalone light objects can have either Blackbody or texture emission. In C4D plugin light object can have only Blackbody emission.
Or we have and you don't aware of
Re: How to use RgbSpectrum with Octane light tag?
Posted: Thu Jun 18, 2020 2:20 pm
by J.C
All right. Now I got it. I'm used to Blenders interface where such options are not placed along many Tabs

Thanks!