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How to add snow to geometry with MixTexture & FallOffmap ?

Posted: Sun Jun 14, 2020 4:24 pm
by omegear
Hi,
So I'm trying to figure out a way to add snow or sand with mixtexture and a fall off map.
It seems to work on a perfectly symetric object, such as a sphere but when I use another geometry (made in 3Dcoat) it doesn't seems to work quite well.

Image

Any suggestions regarding this ?

Re: How to add snow to geometry with MixTexture & FallOffmap ?

Posted: Mon Jun 15, 2020 8:45 am
by bepeg4d
Hi,
try to use an Octane Gradient node in between the falloff map and the amount, to fine tune the starting point, and the transitition.

ciao Beppe

Re: How to add snow to geometry with MixTexture & FallOffmap ?

Posted: Tue Jun 16, 2020 4:18 pm
by frankmci
What do you mean by, "doesn't seems to work quite well"? What is the difference between your expectation and the actual behavior?