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Wireframe material

Posted: Sat Jul 30, 2011 11:55 am
by SebastianJW
I sure this thread has been created before but I could not find it in search. Is it possible to create a wireframe material?

Re: Wireframe material

Posted: Sat Jul 30, 2011 12:01 pm
by Refracty
There is no shader like this but you can do a trick:
Simply take your unwrapped poly object, create a UV texture snapshot (black and white) and map this to the color or transparency channel.
Done.