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Displacement

Posted: Thu May 21, 2020 9:05 am
by Rik
Why can't you use texture displacement in the displacement mixer map?

Vertex displacement is hard to use. Is it just for making blobby rocks?
How would you use it to make a lumpy field/gravel drive etc? Want to mix a noise displacement with the gravel/grass displacement.

Whenever I try vertex displacement it just seems to change the plane geometry into a blob - so the square/rectangle becomes an blob shape.

Texture displacement had much more control. :(

Re: Displacement

Posted: Thu May 21, 2020 1:26 pm
by paride4331
Hi Rik,
Vertex displacement works muche better than texture displacement.
What kind of issue have with it?
Regards
Paride

Re: Displacement

Posted: Thu May 21, 2020 2:22 pm
by Rik
Check the corners. vertex disp rounds them off for some reason. Not good if you lose the corners of a field/driveway etc
vertex displacement.jpg

Re: Displacement

Posted: Thu May 21, 2020 11:21 pm
by paride4331
Hi Rik,
reduce subdivision level and increase segments in plane parameters.
Regards
Paride