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about MAxon noises

Posted: Sun May 03, 2020 7:32 am
by davidyannick_1
I read that Maxon Cinema 4D GPU Noises: Textures, Volumes, OSL, Vectron and displacements are now in Octane 2020, but is there a way to use these noises in Houdini/Octane ?
Thanks

Re: about MAxon noises

Posted: Sun May 03, 2020 9:43 am
by juanjgon
As far as I know, the Maxon noises are only available in C4D and in Standalone if the scene is exported from C4D. I'm not sure if this is going to change in the future.

Thanks,
-Juanjo

Re: about MAxon noises

Posted: Sun May 03, 2020 9:51 am
by davidyannick_1
juanjgon wrote:As far as I know, the Maxon noises are only available in C4D and in Standalone if the scene is exported from C4D. I'm not sure if this is going to change in the future.

Thanks,
-Juanjo
Ok thanks for this info

Re: about MAxon noises

Posted: Sun May 03, 2020 4:34 pm
by aoktar
juanjgon wrote:As far as I know, the Maxon noises are only available in C4D and in Standalone if the scene is exported from C4D. I'm not sure if this is going to change in the future.

Thanks,
-Juanjo
You can use it for my opinion but not sure that's allowed for Houdini.

Re: about MAxon noises

Posted: Wed May 06, 2020 8:05 pm
by fantome
Hi Guys,

So there are no link at all between C4D noises and the new OSL noises available in octane standalone LiveDB ?
noise.jpg
noise.jpg (22.1 KiB) Viewed 2019 times
Intuitively i though they were the noises created to help translate C4D noise to their OSL counterpart, but it looks that i am wrong ?
So if i want to use those new noise i need to export them in standalone from C4D, get the OSL code, and build my own library ?

Cheers
E