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Specular like a bad thing.

Posted: Thu Jul 28, 2011 10:50 pm
by Hatak
I Don`t know what is it. I try any drivers, and builds of octane.

This specular have chrome edge. What is it?
Specular is default. 1.45 IOR, if do high chrome grow to center.
I use Maya and last exporter plugin.
Just maybe size in maya very high\little ?
I do this in cm, but in octane in preferens meter to meter. If change to cm to meter, in octane my object will be far from camera.
Thx.


PS.

Replace topic in commercial support. Thx.

Re: Specular like a bad thing.

Posted: Sun Jul 31, 2011 9:28 pm
by abstrax
Hatak wrote:I Don`t know what is it. I try any drivers, and builds of octane.

This specular have chrome edge. What is it?
Specular is default. 1.45 IOR, if do high chrome grow to center.
I use Maya and last exporter plugin.
Just maybe size in maya very high\little ?
I do this in cm, but in octane in preferens meter to meter. If change to cm to meter, in octane my object will be far from camera.
Thx.


PS.

Replace topic in commercial support. Thx.
The normals are pointing inwards (/are inverted) which is the reason, why you get total reflection at a specific viewing angle. Invert the normals and export again. After that it should work correctly.

Cheers,
Marcus