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UDIM in Blender and Octane

Posted: Mon Apr 13, 2020 1:31 pm
by dobe
Hi,

I'm trying to get UDIM Textures in Octane and Blender 2.82 (RC2_21.4) working.
but somehow it doesn't work. I have already tried "image tile tex". But I don't understand the workflow. :?: :?

with cycles it works without problems (2.82)

here the file: https://we.tl/t-93N3ll5Blc

Re: UDIM in Blender and Octane

Posted: Mon Apr 13, 2020 2:02 pm
by ChrisH
It seems like there's still some problem with UDIM/Image Tile (re: viewtopic.php?f=114&t=73110&p=372038#p372038 )

To get yours to work I had to change the "name" of the Image Data (in Blender) to 1%i.png and change the number of digits to 3
OR_Tile.png
(If you put just %i.png and 4 digits, it will look for files named 0001.png, 0002.png etc)

Re: UDIM in Blender and Octane

Posted: Mon Apr 13, 2020 3:15 pm
by dobe
@ChrisH

renaming the PNG should be the solution. Thanks for your help

Re: UDIM in Blender and Octane

Posted: Sun Apr 19, 2020 9:12 am
by linograndiotoy
Yes, that's the correct solution.