Page 1 of 1

Lock scale transform of procedural tex to single value?

Posted: Sat Apr 04, 2020 5:42 pm
by pegot
How to I scale a procedural texture so that all three inputs ( x, y, z) are locked to the same input value? I tried adding an Int Value node that has such a single input but it does nothing. And of course the Float Value node presents the same problem, three unlocked inputs that must be entered separately.

Re: Lock scale transform of procedural tex to single value?

Posted: Sat Apr 04, 2020 6:40 pm
by grimm
This might not be what you were thinking of, but in Blender you can click and drag the mouse across all of the fields to select them at the same time and enter a value for all.

Jason

Re: Lock scale transform of procedural tex to single value?

Posted: Sat Apr 04, 2020 6:55 pm
by pegot
Perfect! Thanks so much. Nice and easy. I started looking into seeing if it was necessary to set up a driver but this is much better.