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"Use Combined Mesh" Question

Posted: Sun Mar 29, 2020 4:53 pm
by Banti
Hello,

some time ago i stumbled upon a thread i cannot find anymore that mentioned how the option "use combined mesh" in DAZ influences the
mesh lights. So my question is, how does this option interact with the light options "surface brightness", "keep instance power" and "normalize"?

Thanks
Banti

Re: "Use Combined Mesh" Question

Posted: Mon Mar 30, 2020 10:37 am
by face_off
If you combine the meshes, then the mesh lights emitted light is proportioned to the total number of polygons's in the mesh. "Surface Brightness" can be used to negate this effect. https://docs.otoy.com/StandaloneH_STA/S ... brightness

Paul

Re: "Use Combined Mesh" Question

Posted: Mon Mar 30, 2020 11:39 am
by Banti
face_off wrote:If you combine the meshes, then the mesh lights emitted light is proportioned to the total number of polygons's in the mesh. "Surface Brightness" can be used to negate this effect. https://docs.otoy.com/StandaloneH_STA/S ... brightness

Paul

I see, thank you very much :)

Banti