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Volumes not rendering in Picture Viewer

Posted: Tue Feb 11, 2020 10:08 pm
by pcoombes
Hi
I thought I'd try and emulate a Bob Ross scene like CG Geek in Blender - https://youtu.be/-lvx3NB5icE
But I ran into an issue with Volumes.
Can anyone shed some light on why I can't get volumes rendered using the Picture Viewer?
It either crashes with an out of memory error or renders for 5-6mins and produces a black image.

According to the info stats on the Live Viewer it's not running out of memory or using out-of-core memory.

I've tried with both 'Emulate old volume behavior' on and off - no difference.

It renders fine with the Volumes turned off.

Any thoughts?

Cheers
(The file's 109MB, so a bit too large to upload)

Re: Volumes not rendering in Picture Viewer

Posted: Tue Feb 11, 2020 10:37 pm
by aoktar
Only reason for me, using "send all data" option in render settings. It's deprecated and doesn't support several objects.

Re: Volumes not rendering in Picture Viewer - FIXED

Posted: Wed Feb 12, 2020 4:20 am
by pcoombes
Turns out I had some dodgy settings in the Volumes.
Namely, some unconnected RGB nodes and an Octane Perlin noise.

All rendering fine now.