Vectron in Houdini?
Posted: Wed Nov 13, 2019 4:36 pm
In C4D this is fairly simple to setup, but how can I create a Mandelbulb Vectron in Houdini, where do I get the code for this? Is it even possible if I have no knowledge of OSL?
Juanjo, could you include this example file with the plugin? I tried to find this example file many times, without success, and randomly found this topic.juanjgon wrote:Hi,
The Vectron objects in Houdini are configured adding an OSL shader with the OSL code to the vectron options available in the OBJ spare parameters. Attached you have an example scene if you want to take a look at it.
Thanks,
-Juanjo
kmdani wrote:Juanjo, could you include this example file with the plugin? I tried to find this example file many times, without success, and randomly found this topic.juanjgon wrote:Hi,
The Vectron objects in Houdini are configured adding an OSL shader with the OSL code to the vectron options available in the OBJ spare parameters. Attached you have an example scene if you want to take a look at it.
Thanks,
-Juanjo
I've tried in Houdini, but how can you specify the path to ff-vectron ?thargor6 wrote:Hi,
I recently switched from Lightwave to Houdini, and was happily surprised that my collection of Vectron formulas works without any change.
So, if you are looking for formulas, you may have a look here: https://github.com/thargor6/FFVectron
Cheers!
Andreas
P. S.: Thanks Juanjo - the Vectron-stuff works so MUCH better in Houdini, so I will probably even revive the FFVectron-project and will add more formulas in the future.
It's a bit of a mystery, it works on my machine (without any obvious changes to settings ), but I can not duplicate it.davidyannick_1 wrote:thargor6 wrote:Hi,
I've tried in Houdini, but how can you specify the path to ff-vectron ?
thanks
Except it ain't that simple. What's the function _wipes() all about? The time variable also is connected to the shutter, not frame. Basically this, the one singular example of how to get this thing to animate doesn't work. I can find absolutely nothing online about this, how did you come across it?juanjgon wrote:Hi,
The Vectron objects in Houdini are configured adding an OSL shader with the OSL code to the vectron options available in the OBJ spare parameters. Attached you have an example scene if you want to take a look at it.
Thanks,
-Juanjo