Page 1 of 1

[17.10 Blender stops rendering after 22-24 frames

Posted: Tue Oct 29, 2019 10:58 pm
by J.C
In Blender 17.19 (2018) Blender stops rendering after 22-24 frames. Denoiser is turned on. If the denoiser is turned off it renders fine.
This happens only on Windows systems. On OSX it renders fine.

Sample file is below.

Re: [17.10 Blender stops rendering after 22-24 frames

Posted: Tue Oct 29, 2019 11:06 pm
by J.C
Here is the log sample:

Code: Select all

CUDA error 2 on device 0: out of memory
  -> failed to pin memory
denoiserThread0: Denoiser thread could not able to find the pinned memory of the result buffer. Restart required
CUDA error 2 on device 1: out of memory
  -> failed to pin memory
denoiserThread1: Denoiser thread could not able to find the pinned memory of the result buffer. Restart required

Re: [17.10 Blender stops rendering after 22-24 frames

Posted: Fri Nov 01, 2019 2:05 am
by DrawFun
Hello J.C,

It looks like an engine issue complaining about insufficient GPU memory. I will double-check it on my end.

Cheers,
DrawFun

Re: [17.10 Blender stops rendering after 22-24 frames

Posted: Mon Nov 04, 2019 12:20 pm
by J.C
Hello DrawFun,

I've checked on Standalone and it's the same. Looks like it's engine issue.