UV mapping broken
Posted: Sat Oct 12, 2019 6:00 pm
Hi there,
When I'm using a regular C4D material, everything works out perfectly with the UVs of my model. I'd like to use Octane materials instead, but everything gets messed up as soon as I do - the UVs seem completely off.
Is there a way to fix this without having to redo the UVs? I've attached a screenshot to illustrate the issue.
Thanks in advance.
When I'm using a regular C4D material, everything works out perfectly with the UVs of my model. I'd like to use Octane materials instead, but everything gets messed up as soon as I do - the UVs seem completely off.
Is there a way to fix this without having to redo the UVs? I've attached a screenshot to illustrate the issue.
Thanks in advance.