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Help getting OSL Gaussian Blur texture to work

Posted: Tue Oct 08, 2019 8:04 pm
by pegot
I am using the OSL texture script from here:
viewtopic.php?f=23&t=72299&p=366919#p366919

Works in Stand Alone. And the script compiles fine when loaded into the OSL texture node in Octane Blender. But it requires the image being blurred to be set to “OSL Delayed UV” projection. Stand Alone has a dedicated node for that which I do not see in Octane Blender.

How can I set an image to OSL Delayed UV projection mode in Octane Blender?

There is an OSL Projection node, but no predefined setting for OSL Delayed UV and that node itself requires a script to be loaded. And anyhow I am not sure that is the right node because Stand Alone has one as well but it is not used for the Gaussian Blur OSL texture.

Re: Help getting OSL Gaussian Blur texture to work

Posted: Fri Oct 25, 2019 6:48 pm
by pegot
Bump.

Can Devs please respond to this? Is it possible to use OSL Delayed UV projection mode in Octane Blender? If so, how?

Thanks.

Re: Help getting OSL Gaussian Blur texture to work

Posted: Mon Oct 28, 2019 9:23 am
by linograndiotoy
pegot wrote:Bump.

Can Devs please respond to this? Is it possible to use OSL Delayed UV projection mode in Octane Blender? If so, how?

Thanks.
The OSL Delayed UV projection node is not available in Octane for Blender for now. We'll investigate if it's possible to introduce it.

Thanks.