Page 1 of 1

octane opengl preview issue when pasting into new project

Posted: Tue Oct 01, 2019 11:47 am
by 3dworks
i noticed this behavior which is in all current versions of the octane plugin - at least on mac. if you copy an object with octane materials from one project and open a new project window/file and paste this object over there, it will be shown only with a "ghosted" outline. you need to save, close and reload the project file in order to get octane to calculate the opengl version of it. can this be fixed? it's quite annoying if your workflow includes a lot of copying from project to project like i do. maybe a hot key / command for forcing recalculation of selected object would do it as well.

Re: octane opengl preview issue when pasting into new project

Posted: Fri Oct 04, 2019 7:20 am
by aoktar
3dworks wrote:i noticed this behavior which is in all current versions of the octane plugin - at least on mac. if you copy an object with octane materials from one project and open a new project window/file and paste this object over there, it will be shown only with a "ghosted" outline. you need to save, close and reload the project file in order to get octane to calculate the opengl version of it. can this be fixed? it's quite annoying if your workflow includes a lot of copying from project to project like i do. maybe a hot key / command for forcing recalculation of selected object would do it as well.
It doesn't happen on Windows versions, I'll check with osx too. Which version of C4D you're using and osx?

Re: octane opengl preview issue when pasting into new project

Posted: Fri Oct 04, 2019 8:48 am
by 3dworks
aoktar wrote:
3dworks wrote:i noticed this behavior which is in all current versions of the octane plugin - at least on mac. if you copy an object with octane materials from one project and open a new project window/file and paste this object over there, it will be shown only with a "ghosted" outline. you need to save, close and reload the project file in order to get octane to calculate the opengl version of it. can this be fixed? it's quite annoying if your workflow includes a lot of copying from project to project like i do. maybe a hot key / command for forcing recalculation of selected object would do it as well.
It doesn't happen on Windows versions, I'll check with osx too. Which version of C4D you're using and osx?
mac os 10.13.6 with all latest security updates and nvidia drivers, CUDA 410.130 and C4D R20 latest update.

Re: octane opengl preview issue when pasting into new project

Posted: Fri Oct 04, 2019 8:51 am
by bepeg4d
Weird, never seen that behavior under Mac, please, go to Apple menu, About this Mac, then press the System Report button, then go to menu File/Save, and share the resulting .spx file, thanks.
Please, also share a video capture that shows the issue, and a screenshot from c4doctane Settings/Others panel, thanks.
ciao Beppe

Re: octane opengl preview issue when pasting into new project

Posted: Fri Oct 04, 2019 9:11 am
by 3dworks
see screen capture. this is happening only when copy and pasting from more complex scenes, not from single objects scenes or with boxes etc.

Re: octane opengl preview issue when pasting into new project

Posted: Sat Oct 05, 2019 7:23 am
by bepeg4d
Hi Markus,
thanks, now it is more clear.
This is happening because Live View is not active, and this is why I had never seen this behavior.
Please, go to c4doctane settings/Others, and disable the Alpha for OpenGL previews option:
Istantanea schermo 2019-10-05 (09.14.09).png
ciao Beppe

Re: octane opengl preview issue when pasting into new project

Posted: Sat Oct 05, 2019 7:45 pm
by 3dworks
great finding, grazie mille!