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Texture RGB Image "Filename" vs. "Standard texture"

Posted: Fri Sep 20, 2019 11:21 am
by lunarstudio
Not really sure what the difference is here and why there are two options which seem to do the same exact thing.
Seems redundant and confusing. Please clarify.

Re: Texture RGB Image "Filename" vs. "Standard texture"

Posted: Fri Sep 20, 2019 2:26 pm
by paride4331
Hi lunarstudio,
basically you would use 3dsMax general maps in standard texture.
Regards
Paride