Texture tiling
Posted: Thu May 30, 2019 11:22 pm
Hi Octaners.
I have a beginner question. I have this mountain I made with a displacement. It look great without any texture on. Then I want to texture it with a rocky texture (from megascans), but the problem is, when I add the texture to the plane with the mountain, it’s way to big, so I have to scale it down quite a bit - when I do that, the tiling/repetition becomes really visible, and it looks fake. So my question is. How would you texture a mountain, without all the texture tiling/repetition.
I hope it makes sense. Otherwise please feel free to ask for more info.
Best regards
Nichlas
I have a beginner question. I have this mountain I made with a displacement. It look great without any texture on. Then I want to texture it with a rocky texture (from megascans), but the problem is, when I add the texture to the plane with the mountain, it’s way to big, so I have to scale it down quite a bit - when I do that, the tiling/repetition becomes really visible, and it looks fake. So my question is. How would you texture a mountain, without all the texture tiling/repetition.
I hope it makes sense. Otherwise please feel free to ask for more info.
Best regards
Nichlas