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Serious problem with Project Scale

Posted: Fri May 24, 2019 8:06 pm
by SSmolak
When Project Scale is set to meters, kilometers or grid spacing is higher, Octane Viewer doesn't work correctly - geometry shading is corrupted and moving, rotating view is impossible.

Re: Serious problem with Project Scale

Posted: Sat May 25, 2019 7:34 am
by bepeg4d
Hi,
in Kernel settings there is the Ray Epsilon value.
It defines the precision of the rays, and by default is set to work in cm.
If you go up in the scale, you need to augment this value, removing a 0.
If you go down in the scale you have to reduce this value, adding a 0.
ciao Beppe

Re: Serious problem with Project Scale

Posted: Sat May 25, 2019 1:32 pm
by SSmolak
Thank you. It help to make render without distortions but navigating in Live Viewer is still impossible.

Re: Serious problem with Project Scale

Posted: Sat May 25, 2019 1:41 pm
by aoktar
Navigate from the viewport for these cases.