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Motion blur not behaving as expected...

Posted: Mon May 13, 2019 12:46 pm
by cahaldallett
Hi all,

I have a scene where an aerial camera is pointed down and following a car driving on a road. One would expect the environment that it's moving through to be blurred, but for the car not to be heavily motion blurred. In my scene, Octane is rendering the car with the same amount of motion blur as has been applied to the background. It looks very wrong.

I've attached an image showing what I'd like the scene to look like - is this possible? I'd really appreciate any advice!

Thank you,

Cahal

Re: Motion blur not behaving as expected...

Posted: Mon May 13, 2019 12:50 pm
by aoktar
Sorry asking like that but you write that "not behaving as expected". Are you sure that you understand the how to setup the scene for motion blur?

Re: Motion blur not behaving as expected...

Posted: Mon May 13, 2019 12:57 pm
by cahaldallett
Ah probably not sir! I'm sure it's behaving exactly as it's supposed to, I'm just ignorant of how to tweak it to my liking.

I have an octane object tag on the car null, with transform/vertex turned on. So it's no longer looking weird...except the wheels lol. They have shrunk in size for some reason! I'm assuming I need to put different tags on the wheels?

Re: Motion blur not behaving as expected...

Posted: Mon May 13, 2019 12:58 pm
by aoktar
Well answer is simple but I'm preparing a scene because a lot of people asking the same.

Re: Motion blur not behaving as expected...

Posted: Mon May 13, 2019 1:02 pm
by cahaldallett
Ah that would be useful! Thanks!

Cahal

Re: Motion blur not behaving as expected...

Posted: Mon May 13, 2019 1:52 pm
by aoktar

Re: Motion blur not behaving as expected...

Posted: Mon May 13, 2019 2:17 pm
by cahaldallett
Thanks so much!