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C4D Render pass reflection isolation

Posted: Mon May 13, 2019 10:47 am
by gabriel101x
So I'm rendering a shot in Cinema 4D Octane and compositing onto a background plate. I'm rendering out black shadows and reflections via the Render layer in render passes but I'm struggling to figure out how to get a clean pass of just the reflections of the objects but instead I'm getting lights in the scene reflecting in the plane.

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I'd like the reflection render pass to not catch reflections from my lights and HDRI and just output reflections of the two models and to have alpha like the shadow pass does:

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There also is the issue of the shadow render pass not rendering the shadow beneath the wine glass

Arnold handles this fine, only rendering out the object reflections and not other stuff.

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By the way I have a paid license for the Octane plugin that I just bought today but it won't let me post in the licensed forums for some reason.

Re: C4D Render pass reflection isolation

Posted: Wed Jun 07, 2023 7:43 pm
by yguinhoxp
4 years and still missing this feature

Re: C4D Render pass reflection isolation

Posted: Mon Jul 10, 2023 9:49 am
by victorstreeter
yguinhoxp wrote:4 years and still missing this featurerooftop snipers
Yep, I don't know the answer for this shadow issues. It is beyond my ability.

Re: C4D Render pass reflection isolation

Posted: Wed Jul 26, 2023 9:05 am
by Maridns
I just now purchased a license for the Octane plugin, but for some reason I am unable to participate in the licensed forums.
puppet hockey