Should i use GI while rendering on Octane
Posted: Sun May 05, 2019 5:22 pm
Hey guys,
I am using Octane with C4d. I was wondering in the final stages when I press Render, should i just have "Octane Renderer" enabled to move forward with the rendering or should i also add "Global Illumination" and "Ambient Occlusion" as well like i would on a C4D scene without Octane?
On the Live viewer, the result seems a lot richer, grainier and more realistic than after i render it completely on C4D. attaching references. I want to get a result that's closer to "Live Viewer" than the final C4D render... any advice?
Thanks
I am using Octane with C4d. I was wondering in the final stages when I press Render, should i just have "Octane Renderer" enabled to move forward with the rendering or should i also add "Global Illumination" and "Ambient Occlusion" as well like i would on a C4D scene without Octane?
On the Live viewer, the result seems a lot richer, grainier and more realistic than after i render it completely on C4D. attaching references. I want to get a result that's closer to "Live Viewer" than the final C4D render... any advice?
Thanks