Sticking Textures to Cloner
Posted: Wed Apr 10, 2019 10:34 am
Hi folks, looking to achieve a fairly basic effect that has me looking for some help, I need to stick one animated texture across multiple animating clones and the usual C4D technique doesn't seem to work in Octane, wondering if anyone has come across this and found a workaround. The link below was the old technique, very straightforward, when applied to an Octane scene this all initially works until I move or animate the clones, the texture sticks for a while and then suddenly jumps around after a few frames as if it's position is being refreshed… https://www.youtube.com/watch?v=RsnDNYoJfaw …I'm hoping I've just missed something fairly obvious here as this used to be quite a simple little trick
(Apologies in advance, cross posting this from the Facebook group to try and get an answer)
(Apologies in advance, cross posting this from the Facebook group to try and get an answer)