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Corrupted Materials in V4

Posted: Wed Mar 06, 2019 11:23 pm
by SLIMESUNDAY
WIN 10 V 1709 OS BUILD 16299.12
TITAN X
32 GB
419.17
OctaneRender C4D 4.02.1
C4D R18.057 

The materials between my character in the scene and the displacement texture have become corrupted. Everything was working normally until I sent the scene from the live viewer to the render engine in c4d. Parts of my displacement material can now be seen on the character in the scene. It looks like the textures have merged together. When I jump back to v3 there are no issues with corrupted textures.

In this image the orange landscape object is supposed to be pink and behave the same way as the texture below.
c1.JPG
In this image you can see that displacement is now occurring on the character and the colors are not accurate.
c2.JPG
In this video, as soon as I put the character in the scene, materials from the character jump to the displacement materials. I have tried with multiple characters, etc....
record.mov
(60.95 MiB) Downloaded 1813 times

Re: Corrupted Materials in V4

Posted: Fri Mar 08, 2019 9:47 am
by aoktar
Displacement's parameters has changed since V3. Have you checked mid-level, etc?

Re: Corrupted Materials in V4

Posted: Fri Mar 08, 2019 5:02 pm
by SLIMESUNDAY
aoktar, thanks for your response.

Yes , mid level and additional settings were assessed. Displacement in live viewer was also only set to 1024x . Were you able to download and view the video I have attached ? I believe the character materials are being used as the displacement texture as soon as the character is added to the scene.

Mike

Re: Corrupted Materials in V4

Posted: Fri Mar 08, 2019 5:14 pm
by aoktar
It's hard to understand from a video. Please share a sample scene for getting a fast help.

Re: Corrupted Materials in V4

Posted: Thu Mar 14, 2019 12:43 am
by SLIMESUNDAY
Aoktar I am unable to attach the scene file through the forum so please use this link to download the file via wetransfer - https://we.tl/t-KJny1Lq2O0 . After exporting the scene with all assets the behavior changed. Now my displacement texture is being applied to the character in the scene.