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Daylight/Spherical Map Ground Permeating into Scene

Posted: Tue Mar 05, 2019 1:36 am
by Vaul85
Hi All,

Probably a 'noob' problem with a simple answer.

I am having an issue with spherical maps and the Octane Daylight system. I have been doing some interior arch vis renders and it seems that the green/ground from the environment and/or spherical map is somehow permeating into the interior of my scene causing a green lighting tint on the inside - living rooms, gym halls etc - even rooms with small windows near the ceiling. I cannot for the life of me understand why this is happening or how fix this. When I worked in Lightwave, I used a dome with a spherical sky texture set to illuminate to light my scenes with OK results. Any ideas?

Re: Daylight/Spherical Map Ground Permeating into Scene

Posted: Tue Mar 05, 2019 2:06 am
by face_off
Hi - try the suggestion in this thread -> viewtopic.php?f=34&t=70690

Paul

Re: Daylight/Spherical Map Ground Permeating into Scene

Posted: Thu May 09, 2019 3:09 pm
by Vaul85
Hi Paul,

I believe the issue had something to do with the color of my lights.

TY