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OctaneRender for Maya 4.02.1-13.30 [OBSOLETE]

Posted: Mon Feb 11, 2019 2:50 am
by JimStar
Otoy® is proud to announce the availability of a new version of OctaneRender™ for Maya® Version 4
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2016, 2016.5, 2017 and 2018 64-bit on Windows, Linux and OSX operating systems.

License upgrade

Unless you have a subscription license, you will have to upgrade your version 3 licenses to version 4. This upgrade is free and can be done via these 4 steps:
  1. Go to https://home.otoy.com/render/octane-render/purchase/
  2. Select "Upgrade" in the top menu.
  3. Click on "UPGRADE NOW" next to "Upgrade existing licenses to OctaneRender 4".
  4. Select the licenses you want to upgrade and confirm.
To use this version, you need a GPU of compute model 3.0 or higher. Support for Fermi GPUs (like GTX 4xx and 5xx) has been dropped. Also make sure you use a driver of version 387 or higher and if you are working on Mac OS that have a CUDA driver installed that supports at least CUDA 9.1.


Changelog and the installers for Octane Standalone 4.02.1 are here:
OctaneRender Standalone 4.02.1

Please read the new features implemented from Octane Standalone 4 version our blog post.


Changes since version 13.29:
  • Integrated the most recent 4.02.1 rendering engine.

Windows DOWNLOAD
OctaneRender for Maya 4.02.1-13.30
OctaneRender for Maya 4.02.1-13.30 Demo

Linux DOWNLOAD
OctaneRender for Maya 4.02.1-13.30
OctaneRender for Maya 4.02.1-13.30 Demo


MacOS DOWNLOAD
OctaneRender for Maya 4.02.1-13.30
OctaneRender for Maya 4.02.1-13.30 Demo



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Subscription Studio Downloads
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OctaneRender for Maya Studio 4.02.1-13.30 [Windows]

OctaneRender for Maya Studio 4.02.1-13.30 [Linux]

OctaneRender for Maya Studio 4.02.1-13.30 [MacOS]

Re: OctaneRender for Maya 4.02.1-13.30 [STABLE]

Posted: Mon Feb 11, 2019 3:19 pm
by Jolbertoquini
Hi Jim,

Here bug with "timewarp" options I attach a scene but the imager doesn't support the timewarp for animation where we have different texture for different moments on the video, is not supported whe we use timewarp and when we export aswell. Is quite a big problem for us cause our workflow is all based on timewarp by the animators to match edits changes so pretty much all scene are using timewarp.

The export time also are really slow.

Please have a look.

Cheers,
JO