c4d environment channel style
Posted: Thu Jan 17, 2019 8:40 pm
Hello there
sorry if this is a total newbie question, i'm not so new to octane, but i am truly stuck here.
how can the look from the c4d's environment channel be achieved in Octane?
as described in the part of this clip https://youtu.be/Y3zjhd68_QA?t=86
i looked everywhere in the octane material channel, but i can't find it
and the c4d material don't really get properly converted when it's just the environment channel
i never usually use that channel in c4d, but i'm working on a project where i'm being provided loads of octane shaders used for the print campaign,
& loads of game engine textures used in the online/interactive campaign,which work in same way as the c4d environment channel.
so it would be most ideal if if i could get that look working in Octane, as it could actually look really neat, but i'm really struggling to find out how
any advice would be most welcome
thanks
Nic
sorry if this is a total newbie question, i'm not so new to octane, but i am truly stuck here.
how can the look from the c4d's environment channel be achieved in Octane?
as described in the part of this clip https://youtu.be/Y3zjhd68_QA?t=86
i looked everywhere in the octane material channel, but i can't find it
and the c4d material don't really get properly converted when it's just the environment channel
i never usually use that channel in c4d, but i'm working on a project where i'm being provided loads of octane shaders used for the print campaign,
& loads of game engine textures used in the online/interactive campaign,which work in same way as the c4d environment channel.
so it would be most ideal if if i could get that look working in Octane, as it could actually look really neat, but i'm really struggling to find out how
any advice would be most welcome
thanks
Nic