AI Denoiser is awesome - thank you, OTOY
Posted: Mon Nov 26, 2018 2:10 pm
Don't know about anyone else, but the denoiser has changed my life.
Nothing more to say really.
Nothing more to say really.
Community Forums for OTOY Customers
https://render.otoy.com/forum/
What are your basic steps using the Ai Denoising in Octane/Blender? I get a server crash in the way I'm currently trying to use it.Whispermode wrote:Don't know about anyone else, but the denoiser has changed my life.
Nothing more to say really.
I'm not at my machine, so exact names may be wrong.brent_3d wrote:What are your basic steps using the Ai Denoising in Octane/Blender? I get a server crash in the way I'm currently trying to use it.Whispermode wrote:Don't know about anyone else, but the denoiser has changed my life.
Nothing more to say really.
Honestly, it's difficult not to get overly-emotional here. Between V4 and 2018.1, we're seeing dramatic effort from you guys on functionality, and taking the pressure off having to buy stacks of expensive GPUs to get freedom and flexibility in the design/render process.Goldorak wrote:Thank you! On behalf of the team it makes us so happy to get feedback like this! We’re just getting started!
Oh my God!! Thankyou thankyou! I also turned on Denoiser Beauty in the Preview Pass Type and the viewport is unbelievable. Great job out there OTOY, Octane/Blender is ahead of the curve..Whispermode wrote:I'm not at my machine, so exact names may be wrong.brent_3d wrote:What are your basic steps using the Ai Denoising in Octane/Blender? I get a server crash in the way I'm currently trying to use it.Whispermode wrote:Don't know about anyone else, but the denoiser has changed my life.
Nothing more to say really.
1. Turn on A.I. Denoiser in the Octane Camera Imager. Make sure Imager is on, too
(this activates the Denoiser).
2. Turn on Render Passes and ensure 'Beauty' is highlighted in 'Denoiser Passes'
(This makes the denoised pass available for output).
3. In the Compositor, change the way the Render Layer node is connected to the Composite node. Change from 'Image > Image' to 'Denoise > Image'
(this outputs the denoised pass)
Great - and not all passes can be denoised as yet (there's a separate section for everything that can... as you've probably seen).davorin wrote:Never mind...found it (o;
Looks really impressive