Constant crashing with latest versions on Mac
Posted: Mon Oct 22, 2018 12:40 pm
I'm on MacOS High Sierra, latest CUDA driver. 12-core Mac pro with GTX 980Ti.
With the earlier builds of v4, Octane was quite stable - but the the last few builds of 3.08 and 4.x have been a disaster on both R19 and R20. I get continual constant Render Failure!!! or it starts copying the scene file and ever ends, so I have to force quit. I'm not even pushing it with large or complex scenes (though if I do its almost certain to crash).
I'm pretty much done with Octane this point. I spend more time force-quitting and restarting than I do rendering. I'd love to hear if any one else is using the Mac version or it's just me! I've included the Log details but I doubt it will help much, it never seems to.
Anyway, it's back to the C4D native renderer for me.
init Octane Api...
Activation time=11.186 sec.
--------------------------- EXPORT LOG ---------------------------
Export materials time= 12.916 ms
Collect objects time= 3.397 ms
Mesh creation time = 9.018 ms.
Total export Time = 54.039 ms
VRAM used/free/max:614Mb/537Mb/6Gb Out-of-core used:0Kb total used RAM:16.053Gb
--------------------------- EXPORT LOG ---------------------------
Export materials time= 9.982 ms
Collect objects time= 6.07 ms
Mesh creation time = 7.682 ms.
Total export Time = 37.859 ms
VRAM used/free/max:614Mb/537Mb/6Gb Out-of-core used:0Kb total used RAM:16.03Gb
OCT:CUDA error 700 on device 0: an illegal memory access was encountered
OCT: -> kernel execution failed(kernel25)
OCT:CUDA error 700 on device 0: an illegal memory access was encountered
OCT: -> failed to launch kernel(kernel34)
OCT:device 0: direct light kernel failed
----------------------------------------------------------------------------------------
<<< Render failure detected!!! >>>
Please check render statistics to solve the problem.
MB:0/0 ST/MOV:0/97 Nodes:218 Tris:290k DispTris:6k Hairs:0 Meshes:97
Device:0 TotMem:6Gb rtData:604Mb film:11Mb geo:257Mb node:10Kb tex:0Kb unavailable:5.062Gb
VRAM used/free/max:872Mb/87Mb/6Gb
Free VRAM is too low!
Try to decrease polygon counts and use out-of-core for textures.
Use 'render instances' when it's possible.'
--------------------------- EXPORT LOG ---------------------------
OCT:CUDA error 700 on device 0: an illegal memory access was encountered
OCT: -> failed to unload module
OCT:CUDA error 700 on device 0: an illegal memory access was encountered
OCT: -> failed to create link
OCT:device 0: failed to create OSL compile context:
OCT:device 0: failed to compile module 0
----------------------------------------------------------------------------------------
<<< Render failure detected!!! >>>
Please check render statistics to solve the problem.
MB:0/0 ST/MOV:0/97 Nodes:3 Tris:0 DispTris:0 Hairs:0 Meshes:0
Device:0 TotMem:6Gb rtData:604Mb film:11Mb geo:257Mb node:10Kb tex:0Kb unavailable:5.062Gb
VRAM used/free/max:872Mb/87Mb/6Gb
Free VRAM is too low!
Try to decrease polygon counts and use out-of-core for textures.
Use 'render instances' when it's possible.'
Export materials time= 363.135 ms
Collect objects time= 51.613 ms
Mesh creation time = 160.733 ms.
Total export Time = 709.241 ms
With the earlier builds of v4, Octane was quite stable - but the the last few builds of 3.08 and 4.x have been a disaster on both R19 and R20. I get continual constant Render Failure!!! or it starts copying the scene file and ever ends, so I have to force quit. I'm not even pushing it with large or complex scenes (though if I do its almost certain to crash).
I'm pretty much done with Octane this point. I spend more time force-quitting and restarting than I do rendering. I'd love to hear if any one else is using the Mac version or it's just me! I've included the Log details but I doubt it will help much, it never seems to.
Anyway, it's back to the C4D native renderer for me.
init Octane Api...
Activation time=11.186 sec.
--------------------------- EXPORT LOG ---------------------------
Export materials time= 12.916 ms
Collect objects time= 3.397 ms
Mesh creation time = 9.018 ms.
Total export Time = 54.039 ms
VRAM used/free/max:614Mb/537Mb/6Gb Out-of-core used:0Kb total used RAM:16.053Gb
--------------------------- EXPORT LOG ---------------------------
Export materials time= 9.982 ms
Collect objects time= 6.07 ms
Mesh creation time = 7.682 ms.
Total export Time = 37.859 ms
VRAM used/free/max:614Mb/537Mb/6Gb Out-of-core used:0Kb total used RAM:16.03Gb
OCT:CUDA error 700 on device 0: an illegal memory access was encountered
OCT: -> kernel execution failed(kernel25)
OCT:CUDA error 700 on device 0: an illegal memory access was encountered
OCT: -> failed to launch kernel(kernel34)
OCT:device 0: direct light kernel failed
----------------------------------------------------------------------------------------
<<< Render failure detected!!! >>>
Please check render statistics to solve the problem.
MB:0/0 ST/MOV:0/97 Nodes:218 Tris:290k DispTris:6k Hairs:0 Meshes:97
Device:0 TotMem:6Gb rtData:604Mb film:11Mb geo:257Mb node:10Kb tex:0Kb unavailable:5.062Gb
VRAM used/free/max:872Mb/87Mb/6Gb
Free VRAM is too low!
Try to decrease polygon counts and use out-of-core for textures.
Use 'render instances' when it's possible.'
--------------------------- EXPORT LOG ---------------------------
OCT:CUDA error 700 on device 0: an illegal memory access was encountered
OCT: -> failed to unload module
OCT:CUDA error 700 on device 0: an illegal memory access was encountered
OCT: -> failed to create link
OCT:device 0: failed to create OSL compile context:
OCT:device 0: failed to compile module 0
----------------------------------------------------------------------------------------
<<< Render failure detected!!! >>>
Please check render statistics to solve the problem.
MB:0/0 ST/MOV:0/97 Nodes:3 Tris:0 DispTris:0 Hairs:0 Meshes:0
Device:0 TotMem:6Gb rtData:604Mb film:11Mb geo:257Mb node:10Kb tex:0Kb unavailable:5.062Gb
VRAM used/free/max:872Mb/87Mb/6Gb
Free VRAM is too low!
Try to decrease polygon counts and use out-of-core for textures.
Use 'render instances' when it's possible.'
Export materials time= 363.135 ms
Collect objects time= 51.613 ms
Mesh creation time = 160.733 ms.
Total export Time = 709.241 ms