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'Refreshing Octane Geometry' is killing me.

Posted: Sun Oct 21, 2018 7:46 pm
by Greg
I have a pretty complex CAD file (a few thousand mesh items, instances and replicators). It's a 180 frame animation with just the camera and a couple of locators with parented geometry moving. Frame 1 (or a still frame) takes about 1 minute of 'Loading Scene into Octane' and 1 minute of rendering. Nice. Well, on frame 2 (and all the others) MODO takes upwards to 10 minutes of 'Refreshing Octane Geometry'.

One the Mesh Items 'Live Geometry Update' is not checked. 'Reload mesh each frame when animating is not checked'

I remember a 'Load All frames into Octane' option at some point but that doesn't seem to exist anymore.

The 'Don't reload mesh objects' is greyed out in the 'Octane Kernal/Animation' prefs. I don't know if this would help if I could figure out how to turn it on since I'm afraid it won't pickup the animation.....

Paul, any help? What's going on? Seems like once the geometry is loaded into Octane and there's just simple transforms or camera movement you shouldn't have to load the whole scene back in...and also why is 'Refreshing Octane Geometry' literally 10x slower than the initial 'Loading scene into Octane'? Going to try and save this out as an animation and render in stand alone. I need this to figure this out.

-G

Re: 'Refreshing Octane Geometry' is killing me.

Posted: Mon Oct 22, 2018 5:18 am
by Greg
Btw - using octane.saveAnimation and saving out an .ocs and rendering in stand-alone is not problem (so I'm not screwed here)...but it is weird and buggy with the whole 'refreshing octane geometry' taking 10 minutes when the initial scene load is only 1 min.

Re: 'Refreshing Octane Geometry' is killing me.

Posted: Mon Oct 22, 2018 7:03 am
by face_off
Hi Greg - are you able to send the scene to me please?

Paul

Re: 'Refreshing Octane Geometry' is killing me.

Posted: Mon Oct 22, 2018 6:49 pm
by Greg
Hi Paul - can you send me an email to greg at sabpro dot com. I'll reply with a link to the scene.

Re: 'Refreshing Octane Geometry' is killing me.

Posted: Thu Feb 21, 2019 12:49 am
by lightvu
Hi did you ever find a solution to this problem? I an having something identical happening over here.

Re: 'Refreshing Octane Geometry' is killing me.

Posted: Thu Feb 21, 2019 10:00 am
by face_off
Please send any scenes exhibiting this issue to paul at physicalc-software dot com.

Thanks

Paul

Re: 'Refreshing Octane Geometry' is killing me.

Posted: Sun May 05, 2019 12:47 pm
by face_off
The latest version of the plugin substantially increases the speed with which scenes with large numbers of live meshes load. So if you have performance issue with a particular scene, pls try the latest plugin version.

Thanks

Paul

Re: 'Refreshing Octane Geometry' is killing me.

Posted: Wed May 08, 2019 6:52 am
by OlaHaldor
Latest, meaning 2018 which now is subscription instead of a straight out purchase?

Re: 'Refreshing Octane Geometry' is killing me.

Posted: Wed May 08, 2019 7:45 am
by face_off
Latest, meaning 2018 which now is subscription instead of a straight out purchase?
I don't understand this question, sorry.

Paul

Re: 'Refreshing Octane Geometry' is killing me.

Posted: Wed May 08, 2019 8:10 am
by OlaHaldor
The latest version of the plugin substantially increases the speed
Do you refer to Octane 2018, or both 2018 and the latest build of Octane 4?