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Problem with *.ORBX export

Posted: Fri Oct 12, 2018 4:26 pm
by mirobimbo
I have problem with *.orbx export,
In exported orbx is geometry.abs node with huge amount of pins.

In my test is about ten pins with materials, this is OK.
But there is maybe twenty pins Object_layer 1, 2, 3 .....,
why they are there?

This is small file, in my normal scene is perhaps 1000 pins with object layer,
geometry.abc node is 10 meters wide, ... crazy ...

help please ...

Re: Problem with *.ORBX export

Posted: Sat Oct 13, 2018 7:08 am
by aufwind
Hi,
unfortunately there isn't an export option inside blender to turn off the object layers (I've asked for this a while ago).

Therefore you'll have to to do it manually inside Octane Standalone.
Select the .abc File. Go to Edit Settings and uncheck 'load object layers'.
object-layers.png

Re: Problem with *.ORBX export

Posted: Sat Oct 13, 2018 7:34 am
by mirobimbo
works ...

thanks :)

edit:

but after new start is is loading 3000 object layers in geometry.abc ...

actually it is not good at all.

Re: Problem with *.ORBX export

Posted: Sat Oct 13, 2018 10:40 am
by J.C
Could you report this as a bug in bug reports section?

Re: Problem with *.ORBX export

Posted: Thu Oct 18, 2018 2:44 am
by mirobimbo
Today was new blender plugin version, "bug is still there"

It is impossible to work with node with 1000s pins object layer ...

Azen please, fix it

In this screen is 1950 pins ...