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Octane Blend Material Bug?

Posted: Sun Sep 30, 2018 8:17 pm
by zomtech
Hey there,

If I use a float node to blend between two sub materials in octane (Input1 and Input2), it doesn't blend from 0 (input1 completely visible) to 1 (input2 completely visible)... it's always something in between, but never 100%.

If I put everything except Input 1 into a mix material, it works, but shouldn't it work inside a blend material too?

I tried copying everything into a new scene, but same, weird behaviour.

Image

Is that a bug or am I just really stupid?

Re: Octane Blend Material Bug?

Posted: Sun Sep 30, 2018 11:02 pm
by zomtech
Nevermind, it works from bottom to top, not the other way around.