Portrait
Posted: Tue Jun 07, 2011 10:03 am
Hi folks,
here comes a fresh render from a model that I did years ago.
Base mesh with maya, sculpted with Z-Brush - Very simple shaders.
The render took 5 mins with pathtracing and I stoped at 500 samples (and downscaled it a little bit to get rid of artifacts).
- Refracty
here comes a fresh render from a model that I did years ago.
Base mesh with maya, sculpted with Z-Brush - Very simple shaders.
The render took 5 mins with pathtracing and I stoped at 500 samples (and downscaled it a little bit to get rid of artifacts).
- Refracty