Any way to separate foreground with alpha?
Posted: Wed Aug 01, 2018 4:24 pm
Hi,
Is there any way to set up render passes so there's a composite render and a pass with a render layer and its alpha channel? I'm looking to separate the foreground and background and I would like to avoid rendering twice if I can. I don't want to use object mattes/buffers as I would need to render the alphas for each Info Channel pass.
I've attached examples of the output I'd be seeking.
Thanks!
Is there any way to set up render passes so there's a composite render and a pass with a render layer and its alpha channel? I'm looking to separate the foreground and background and I would like to avoid rendering twice if I can. I don't want to use object mattes/buffers as I would need to render the alphas for each Info Channel pass.
I've attached examples of the output I'd be seeking.
Thanks!
