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Compare tool

Posted: Thu Jul 26, 2018 6:05 pm
by blobbybarack
Hi Juan,
Do you have any control on the opengl windows, or is it something coming from Otoy ?
A compare tool will be a great addition.
I mean take a snapshot>Store it in memory>Be able to call it back on top of the current render>Go back to current render when button is released.

Re: Compare tool

Posted: Thu Jul 26, 2018 6:18 pm
by juanjgon
Hi,

Yes, this could be a great feature for the OpenGL IPR window. I'll try to add it along this 4.x dev cycle, but meanwhile remember that you can make snapshots from the OpenGL IPR to MPlay and use all the MPlay compare functions available.

Thanks,
-Juanjo

Re: Compare tool

Posted: Thu Jul 26, 2018 9:07 pm
by blobbybarack
Yep using this right know and it's already handy but compare to the actual render with be even more efficient.
Anyway should not be on the top of your busy list. ;-)
Cheers