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Unnecessary scene retransfer [15.2.5]

Posted: Sun Jul 15, 2018 7:08 pm
by J.C
If you rename a material when interactive rendering is turned on (Alt+Z) the scene will retransfer to the server if you change any parameter of this renamed material.

Re: Unnecessary scene retransfer [15.2.5]

Posted: Fri Jul 27, 2018 8:50 pm
by linograndi
Are you on PC or Mac?

Tested on my Win10 laptop and I can rename and then change parameters without triggering any transfer.

Is there a specific scene showing the issue?

Thanks!

Re: Unnecessary scene retransfer [15.2.5]

Posted: Sat Jul 28, 2018 8:27 pm
by J.C
This happens on OSX, I have not tested it on Windows yet. The issue happens always on any scene.
The issue is more visible if the scene is heavy with more than few thousands triangles.

Re: Unnecessary scene retransfer [15.2.5]

Posted: Wed Aug 08, 2018 12:26 am
by DrawFun
Hi J.C.

Thanks for your report.
This is caused by our current mesh structure -- including both heavy mesh data(vertices, indices...) and light attributes(material name, general visibility...) -- any changes of these data lead to re-transfer.
We will refactor the structure by separating heavy data and light attributes in the next major builds.

Cheers,
DrawFun