weird artifacts on far away surfaces
Posted: Wed Jul 04, 2018 3:48 pm
Hi, I have a model of a building, I set up basic materials with diffuse shader with diffuse and bump map. However when I zoom away I see some strange artifacts.
This is a close up of the ceiling:

And here it is from far away:

This is the material setup:

Any ideas?
This is a close up of the ceiling:

And here it is from far away:

This is the material setup:

Any ideas?