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Octane Scatter Scale issue
Posted: Wed Jun 20, 2018 4:01 am
by 3Dbrat1988
How can I keep octane scatter from reverting the model back to it's original scale? I have several buildings that I try to want to make a city with, but some buildings turn into tiny specks in scatter while others turn humongous, because of their innate scaling.
Re: Octane Scatter Scale issue
Posted: Wed Jun 20, 2018 12:55 pm
by aoktar
Be aware of some objects may have scale factor than different 1.0. You should fix scale of those.
Re: Octane Scatter Scale issue
Posted: Wed Jun 20, 2018 4:42 pm
by 3Dbrat1988
Indeed, I'm not sure how to fix this though, to make an object's current scale it's default 1 scale. Freeze transformation doesn't work.
Re: Octane Scatter Scale issue
Posted: Wed Jun 20, 2018 6:11 pm
by niestudio
3Dbrat1988 wrote:Indeed, I'm not sure how to fix this though, to make an object's current scale it's default 1 scale. Freeze transformation doesn't work.
What about Mesh > Commands > Reset Scale
Re: Octane Scatter Scale issue
Posted: Sun Jun 24, 2018 1:05 am
by 3Dbrat1988
Mesh > Commands > Reset Scale worked, but you have to enter the reset scale options and tick "compensate points" or it won't work. Thanks!
Re: Octane Scatter Scale issue
Posted: Sun Jun 24, 2018 1:12 am
by niestudio
yeah, forgot to mention that part. Glad you got it working!