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ocean water surface
Posted: Fri Jun 01, 2018 3:44 pm
by nico_cad
hi guys, who can share a setup or a surface for a good ocean water material for octane?
thanks for help.

Re: ocean water surface
Posted: Fri Jun 08, 2018 4:34 pm
by AndyM1969
Good luck, I've been trying for six months
Re: ocean water surface
Posted: Sat Jun 09, 2018 6:32 am
by promity
One of many options. You can also find lessons for creating a water surface made for Cinema 4d - and transfer these settings to Lightwave.
Also here is my small lesson on creating a river is using the HOTocean plugin and Octane render.
https://youtu.be/lTUCPq2pSYY
Re: ocean water surface
Posted: Mon Jun 11, 2018 11:39 am
by ruuterdetuuter
Thanks for sharing!
Lightwave could use a proper ocean displacement, I found that the HOT ocean tool didn't always deliver.
A trick is to stack them, so make several HOT ocean layers in de modifier stack, this way you can make a Large displacement, a medium and a small for closeups... but You'll always run into tiling problems.
Good luck!
Re: ocean water surface
Posted: Tue Jun 12, 2018 1:52 pm
by LightwaveGuru
ruuterdetuuter wrote:Thanks for sharing!
Lightwave could use a proper ocean displacement, I found that the HOT ocean tool didn't always deliver.
A trick is to stack them, so make several HOT ocean layers in de modifier stack, this way you can make a Large displacement, a medium and a small for closeups... but You'll always run into tiling problems.
Good luck!
you can easy instance HOT Ocean. there are also no tiling problems! hint. if you create for example a 1000x1000 meter tile as geometry in lw modeler, you have to input the same in the HOT plug in for the size of the water....than the tiling is perfect...
snip lwguru
Re: ocean water surface
Posted: Tue Jun 12, 2018 2:46 pm
by ruuterdetuuter
I meant that the tiling gets visible, you can stack the HotOcean plugin but there's always a point where you see the tiling

Re: ocean water surface
Posted: Wed Jun 13, 2018 4:50 am
by promity
At a great distance you can use a photo of the ocean surface. From a close and medium distance, use such angles when the tile is not so noticeable.
Or to create some kind of OSL script, but it seems to me that OSL still works with restrictions in LW, although I'm not an expert on this issue.
Re: ocean water surface
Posted: Thu Jun 14, 2018 4:53 pm
by nico_cad
hi guys, thanks for answers. i'vent see notify.
hope read your message tomorrow with > quite.

thanks