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OSL Random color instances 3dsMax/texture
Posted: Mon May 28, 2018 8:53 am
by paride4331
Hi guys,
it does not work with itoo or floor generator, but we will try to succeed.
Regards
Paride
Re: OSL Random color instances 3dsMax/texture
Posted: Tue May 29, 2018 7:32 am
by justix
oslmap.dlt missing?
Re: OSL Random color instances 3dsMax/texture
Posted: Tue May 29, 2018 8:42 am
by paride4331
justix wrote:oslmap.dlt missing?
sorry, updated.
Paride
Re: OSL Random color instances 3dsMax/texture
Posted: Tue May 29, 2018 1:43 pm
by justix
paride4331 wrote:justix wrote:oslmap.dlt missing?
sorry, updated.
Paride
Sorry to be such a pain but is still give me the same missing message although the render does work BUT is not clear to me HOW as I did tried to replicate the scene instancing a cube X 4 and apply the OSL texture onto them but the script is not acting, were should I look?
Re: OSL Random color instances 3dsMax/texture
Posted: Thu May 31, 2018 1:35 pm
by paride4331
Hi justix,
a small clip how-to.
Regards
Paride
Re: OSL Random color instances 3dsMax/texture
Posted: Thu May 31, 2018 4:48 pm
by coilbook
Thank you! Hopefully it will work with itoo in the future
Re: OSL Random color instances 3dsMax/texture
Posted: Thu May 31, 2018 10:31 pm
by Elvissuperstar007
please add a built-in library OSL it is lost after a while
the script lacks full download of selected textures, choose each separately is not convenient
Re: OSL Random color instances 3dsMax/texture
Posted: Thu May 31, 2018 10:41 pm
by Elvissuperstar007
Re: OSL Random color instances 3dsMax/texture
Posted: Fri Jun 01, 2018 7:17 am
by paride4331
Elvissuperstar007 wrote:please add a built-in library OSL it is lost after a while
the script lacks full download of selected textures, choose each separately is not convenient
you're right, we should create a folder in LiveDB.
Paride