Bugs 3.08 - 15.0 [TEST]
Posted: Wed Mar 07, 2018 10:34 am
hi,
thanks for the update.
(The Fix for not uploading of hidden geometry is great. ). After doing some more tests I don't see much difference between 3.07 and 3.08 in terms of geometry hiding at all.
The Fix for hidden shaders isn't working for me. All shaders get uploaded on the first time.
Sheen option is missing for the relevant shaders.
Response Curve type in the octane imager settings of older blender files isn't loaded.
Could the octane imager presets of interactive mode and camera please be linked.
At the moment you have to make presets for both. Quite time consuming...
Maybe I'm doing something wrong, but switching from combined to any other preview render pass (from the dropdown menue list) than noise
will retrigger the rendering of the live preview. Switching to noise pass will stop/pause the rendering at the max samples in the renderpass settings.
Only after switching back to combined, the rendering will resume the rendering to the max. samples defined in the kernel settings.
thanks for the update.
(The Fix for not uploading of hidden geometry is great. ). After doing some more tests I don't see much difference between 3.07 and 3.08 in terms of geometry hiding at all.
The Fix for hidden shaders isn't working for me. All shaders get uploaded on the first time.
Sheen option is missing for the relevant shaders.
Response Curve type in the octane imager settings of older blender files isn't loaded.
Could the octane imager presets of interactive mode and camera please be linked.
At the moment you have to make presets for both. Quite time consuming...
Maybe I'm doing something wrong, but switching from combined to any other preview render pass (from the dropdown menue list) than noise
will retrigger the rendering of the live preview. Switching to noise pass will stop/pause the rendering at the max samples in the renderpass settings.
Only after switching back to combined, the rendering will resume the rendering to the max. samples defined in the kernel settings.