Shader Effector not working with Octane Scatter
Posted: Tue Feb 27, 2018 4:26 am
Hi guys,
I'm trying to achieve a time offset effect for my animation like in this video: https://www.youtube.com/watch?v=1VUYxMhCqfU
However I want to create this effect using Octane Scatter, since my original objects are fairly complex and I want to replicate them thousands of times. I can't do this with a MoGraph Cloner object, it will be far too heavy on my computer to process all of the clones. So that's why I want to do this with Octane Scatter. Other effectors seem to work fine but not the shader effector. Any idea why it isn't working?
I'm trying to achieve a time offset effect for my animation like in this video: https://www.youtube.com/watch?v=1VUYxMhCqfU
However I want to create this effect using Octane Scatter, since my original objects are fairly complex and I want to replicate them thousands of times. I can't do this with a MoGraph Cloner object, it will be far too heavy on my computer to process all of the clones. So that's why I want to do this with Octane Scatter. Other effectors seem to work fine but not the shader effector. Any idea why it isn't working?