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Shader Effector not working with Octane Scatter

Posted: Tue Feb 27, 2018 4:26 am
by philip.gedarovich
Hi guys,

I'm trying to achieve a time offset effect for my animation like in this video: https://www.youtube.com/watch?v=1VUYxMhCqfU

However I want to create this effect using Octane Scatter, since my original objects are fairly complex and I want to replicate them thousands of times. I can't do this with a MoGraph Cloner object, it will be far too heavy on my computer to process all of the clones. So that's why I want to do this with Octane Scatter. Other effectors seem to work fine but not the shader effector. Any idea why it isn't working?

Re: Shader Effector not working with Octane Scatter

Posted: Thu Mar 01, 2018 9:46 pm
by thanulee
Scatter doesnt do that unfortunately. It would be rad if we could use weights/offsets via effectors etc. Ahmet has said that this is difficult to do and he doesnt intend to invest on this if i remember correct. I wish he changed his mind, this is a killer feature :)