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Camera Projection problem

Posted: Mon Feb 12, 2018 4:47 pm
by seb6996
Hi,

I would like to project an image (text) on a cube and the behind wall, but don't want the part of the image which is on the front cube also on the wall.
I try the baking camera with no result.. Please help !
See attached C4D file

Many thanks

Re: Camera Projection problem

Posted: Mon Feb 12, 2018 5:10 pm
by bepeg4d
Hi,
what about changing the object color to white, of the general cube, in order to obtain the desired mask with an object layer color pass? But it’s not completely clear to me what do you want to obtain, sorry :roll:
88C3AF0D-2630-41E8-BCAD-B3FE7335C30C.jpeg
ciao beppe

Re: Camera Projection problem

Posted: Mon Feb 12, 2018 6:09 pm
by seb6996
Thanks for your reply,

I want something like that, the sentence is correct only at the end of the camera movement.
= A projection that stop with the objet in front (the cube)

Is is more clear ? An idea

Thanks !

Re: Camera Projection problem

Posted: Mon Feb 12, 2018 6:43 pm
by aoktar
Don't try to do it with octane projections. Just make a proper setup with C4D camera+camera_projection from texture tag. Then Octane plugin will generate proper results.

Re: Camera Projection problem

Posted: Mon Feb 12, 2018 7:18 pm
by seb6996
Thanks, i will try this way