Page 1 of 1

Picture Viewer Not match cached particle simulation

Posted: Thu Feb 01, 2018 6:03 am
by aggiechase37
What is the deal? This logo is supposed to be completely submerged when the animation finishes, but when you go to render it out, it's like it decides to just start floating and never goes below the particle simulation like it's supposed to. I'm starting to run into a good number of issues with XP liquid solvers playing nice with Octane. Can someone shed some light on the situation?

Re: Picture Viewer Not match cached particle simulation

Posted: Thu Feb 01, 2018 5:29 pm
by aggiechase37
Is this perhaps something that may have been fixed in 3.08?

Re: Picture Viewer Not match cached particle simulation

Posted: Fri Feb 02, 2018 10:30 am
by aggiechase37
Bump

Re: Picture Viewer Not match cached particle simulation

Posted: Sat Feb 03, 2018 7:15 pm
by TonyBoy
This is not an Octane issue. The Logo doesn't move which is an animation problem.

Re: Picture Viewer Not match cached particle simulation

Posted: Sat Feb 03, 2018 10:49 pm
by aggiechase37
That's weird. I have keyframes, and if you hit the play button it doesn't move. If you grab the timeline indicator and scrub it forward it moves then. WTF?

Re: Picture Viewer Not match cached particle simulation

Posted: Sat Feb 03, 2018 11:04 pm
by TonyBoy
There are quite a few who can help you here: https://www.c4dcafe.com/ipb/forums/