Render Failure!!!
Posted: Wed Dec 20, 2017 8:17 pm
Hello,
I'm working on a scene without any trouble since few days...But now i can't render this scene anymore.
I get a "Render Failure!!!" message.
Could somenone help me please.
Here's the Octane log :
Started logging on 20.12.17 21:08:43
OctaneRender 3.06.2 (3060200)
Scene created in plugin version -1
Scene created in plugin version -1
--------------------------- EXPORT LOG ---------------------------
Export materials time= 24.428 ms
Collect objects time= 55.195 ms
Mesh creation time = 54.786 ms.
MB:0/0 ST/MOV:0/1 Nodes:12 Tris:0 DispTris:0 Hairs:0 Meshes:0
VRAM used/free/max:264Mb/1.3Gb/4Gb Out-of-core used:0Kb total used RAM:18.171Gb
Total export Time = 249.781 ms
--------------------------- EXPORT LOG ---------------------------
Export materials time= 3754.798 ms
Collect objects time= 64.816 ms
Mesh creation time = 581.555 ms.
MB:0/0 ST/MOV:0/1470 Nodes:2996 Tris:12 DispTris:0 Hairs:0 Meshes:1
VRAM used/free/max:264Mb/1.28Gb/4Gb Out-of-core used:0Kb total used RAM:18.841Gb
Total export Time = 4507.088 ms
--------------------------- EXPORT LOG ---------------------------
Export materials time= 2041.983 ms
Collect objects time= 57.495 ms
Mesh creation time = 1436.671 ms.
MB:0/0 ST/MOV:0/886 Nodes:1814 Tris:0 DispTris:0 Hairs:0 Meshes:0
VRAM used/free/max:265Mb/935Mb/4Gb Out-of-core used:0Kb total used RAM:21.504Gb
Total export Time = 3642.922 ms
CUDA error 2 on device 0: out of memory
-> failed to allocate device memory
device 0: failed to upload data texture 5 of context 0
----------------------------------------------------------------------------------------
<<< Render failure detected!!! >>>
Please check render statistics to solve the problem.
MB:0/0 ST/MOV:0/886 Nodes:1814 Tris:657k DispTris:3.291m Hairs:0 Meshes:888
Device:0 TotMem:4Gb rtData:254Mb film:11Mb geo:923Mb node:2Kb tex:0Kb unavailable:2.806Gb
VRAM used/free/max:1.161Gb/33Mb/4Gb
Free VRAM is too low!
Try to decrease polygon counts and use out-of-core for textures.
Use 'render instances' when it's possible.'
I'm on Mac pro 2009 / C4DR18 / Octane 3.06.2 / GTX 980
Thank's !
I'm working on a scene without any trouble since few days...But now i can't render this scene anymore.
I get a "Render Failure!!!" message.
Could somenone help me please.
Here's the Octane log :
Started logging on 20.12.17 21:08:43
OctaneRender 3.06.2 (3060200)
Scene created in plugin version -1
Scene created in plugin version -1
--------------------------- EXPORT LOG ---------------------------
Export materials time= 24.428 ms
Collect objects time= 55.195 ms
Mesh creation time = 54.786 ms.
MB:0/0 ST/MOV:0/1 Nodes:12 Tris:0 DispTris:0 Hairs:0 Meshes:0
VRAM used/free/max:264Mb/1.3Gb/4Gb Out-of-core used:0Kb total used RAM:18.171Gb
Total export Time = 249.781 ms
--------------------------- EXPORT LOG ---------------------------
Export materials time= 3754.798 ms
Collect objects time= 64.816 ms
Mesh creation time = 581.555 ms.
MB:0/0 ST/MOV:0/1470 Nodes:2996 Tris:12 DispTris:0 Hairs:0 Meshes:1
VRAM used/free/max:264Mb/1.28Gb/4Gb Out-of-core used:0Kb total used RAM:18.841Gb
Total export Time = 4507.088 ms
--------------------------- EXPORT LOG ---------------------------
Export materials time= 2041.983 ms
Collect objects time= 57.495 ms
Mesh creation time = 1436.671 ms.
MB:0/0 ST/MOV:0/886 Nodes:1814 Tris:0 DispTris:0 Hairs:0 Meshes:0
VRAM used/free/max:265Mb/935Mb/4Gb Out-of-core used:0Kb total used RAM:21.504Gb
Total export Time = 3642.922 ms
CUDA error 2 on device 0: out of memory
-> failed to allocate device memory
device 0: failed to upload data texture 5 of context 0
----------------------------------------------------------------------------------------
<<< Render failure detected!!! >>>
Please check render statistics to solve the problem.
MB:0/0 ST/MOV:0/886 Nodes:1814 Tris:657k DispTris:3.291m Hairs:0 Meshes:888
Device:0 TotMem:4Gb rtData:254Mb film:11Mb geo:923Mb node:2Kb tex:0Kb unavailable:2.806Gb
VRAM used/free/max:1.161Gb/33Mb/4Gb
Free VRAM is too low!
Try to decrease polygon counts and use out-of-core for textures.
Use 'render instances' when it's possible.'
I'm on Mac pro 2009 / C4DR18 / Octane 3.06.2 / GTX 980
Thank's !