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Baking objects
Posted: Wed Nov 29, 2017 1:47 am
by amathews9518
Is there a way to bake separate objects?
Re: Baking objects
Posted: Wed Nov 29, 2017 9:48 am
by juanjgon
Hi,
I'm not sure, but perhaps you could try to render each object in one layer.
Thanks,
-Juanjo
Re: Baking objects
Posted: Wed Nov 29, 2017 2:09 pm
by FrankPooleFloating
Yes, just use a unique Baking Group ID number for the single mesh you want baked.
Re: Baking objects
Posted: Thu Nov 30, 2017 12:50 am
by amathews9518
Where do you change the baking id on an mesh?
Re: Baking objects
Posted: Thu Nov 30, 2017 12:56 am
by FrankPooleFloating
You go into main Octane Render menu > open Render Layers > set a unique BakeID number for desired mesh > then in your Camera:Baking node, you choose which Baking Group ID you want > BLAMMO!
Re: Baking objects
Posted: Thu Nov 30, 2017 1:10 am
by amathews9518
Thanks Frank
I will give it a try
Re: Baking objects
Posted: Sun Dec 10, 2017 3:54 pm
by amathews9518

- UV map for camera. this tile works
Any way to use tiling on a uv map in the baking camera?