Page 1 of 1

Fur in modo W coordiante problem

Posted: Sat Nov 25, 2017 3:31 pm
by TStudio
Hi Paul.
Here is my result of wcoordinate ... or I`m doing it wrong ?
My modo is 902 (108604) octane Standalone (3,07) Plugin verison (3_7_0_125).

Scen is here for download:
https://www.dropbox.com/s/xp522xba5mr39 ... m.zip?dl=0
Wcoordinate.jpg

Re: Fur in modo W coordiante problem

Posted: Sat Nov 25, 2017 10:16 pm
by face_off
Hi. The W Coordinate only works on Octane hair strands, and in your scene you have the render cache turned on, so Modo is converting the Fur Shader polygons. So you need to apply UV's to the Modo generating geometry (unsure if this is possible or not), or convert the Fur Shader strands to curves so that the plugin can render them as hair strands.

Paul

Re: Fur in modo W coordiante problem

Posted: Sun Nov 26, 2017 11:29 am
by TStudio
Well Paul I was afraid of that. Converting fur to geometry is painful in modo. Thank you very much.